Sports, Exercise and Health Science · C.2 Motor learning
SEC.2.1 — Motor learning processes
Sports, Exercise and Health Science · SL / HL · syllabus-mapped notes
SEC.2.1.1
Learning versus performance
Learning, including motor learning, is a relatively permanent change in behaviour brought about by experience, whereas performance is a temporary occurrence, fluctuating over time.
SEC.2.1.1.1
Two competing models
Two competing models of motor learning are the information processing model and the ecological model.
SEC.2.1.1.2
Schema and ecological dynamics
These models are respectively exemplified by schema theory and by ecological dynamics theory.
SEC.2.1.1.3
Linear and non-linear pedagogy
Motor learning theories include non-linear pedagogy and traditional linear pedagogy.
SEC.2.1.1.4
What non-linear pedagogy contains
Non-linear pedagogy is exemplified by:
SEC.2.1.1.5
What linear pedagogy contains
Linear pedagogy is exemplified by:
SEC.2.1.2
The psychological refractory period
The psychological refractory period is the time in which response to a second stimulus is significantly slowed because a first stimulus is still being processed.
SEC.2.1.2.1
Deception in sport
The psychological refractory period is commonly exploited in sport. An example is the use of deception, e.g. in movement: taking advantage in a second move of the time it took an opponent to react to a first “false” move.
SEC.2.1.3
Transfer of learning
Transfer of learning refers to the influence of previous experience performing a skill on the learning of a new skill.
SEC.2.1.3.1
The six types of transfer
Types of transfer include skill to skill, practice to performance, abilities to skills, bilateral, stage to stage and principles to skills.